Friede's Great Scythe - Darksouls3 (2024)


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Friede's Great Scythe

Dark Souls III Wiki » Equipment » Weapons » Reapers » Friede's Great Scythe

A great scythe wielded by Sister Elfriede, with a curved blade thinly coated by Painted World frost that easily breaks the guard of shields.
In the painting, the scythe is a symbol of a long-lost home, possibly explaining Elfriede's preference for it.

Skill: Elfriede's Stance
Conjure a magic bladed support scythe into the left hand while the great scythe remains in the right, a stance derived from Elfriede's former swordsmanship.
Use normal attack to leap forward and swing twice, or strong attack to coat the earth with running frost.

  • Transposed from the Soul of Sister Friede by Ludleth of Courland.
  • Boss

Boss reinforcement. Upgraded with Titanite Scale.

LevelDamageAux EffectsStat BonusesCostSouls
+0110/77/0/0/00/0/45E/B/C/E (10.00%/85.00%/80.00%/10.00%)--
+1128/89/0/0/00/0/45E/B/B/E (10.80%/91.80%/86.40%/10.80%)1 Titanite Scale1210
+2146/102/0/0/00/0/45E/B/B/E (11.60%/98.60%/92.80%/11.60%)2 Titanite Scale1936
+3164/114/0/0/00/0/45E/A/B/E (12.40%/105.40%/99.20%/12.40%)4 Titanite Scale2662
+4182/127/0/0/00/0/45E/A/A/E (13.20%/112.20%/105.60%/13.20%)8 Titanite Scale3388
+5200/140/0/0/00/0/45E/A/A/E (14.00%/119.00%/112.00%/14.00%)1 Titanite Slab4840

Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magic Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more Physical damage types:

  • Standard
  • Strike
  • Slash
  • Thrust

Certain enemies are weak or strong against different damage types.
See the damage formula for further details.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Frostbite Effect

Critical

Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage.

Spell Buff:

Damage multiplier applied to the base value of a Spell. This value scales depending on the primary stat of the Catalyst, i.e. a Catalyst with Intelligence scaling will have its Spell Buff rise as the player's Intelligence rises.

By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith.

Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Intelligence and/or Faith will reduce the Magic/Fire/Lightning/Dark damage and Spell Buff.

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information.

The Bonus Stats for a weapon are A/B/C/D:

  • A is the Strength stat bonus that influences the Physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the Physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magic/Fire/Dark attack of the weapon and Spell Buff.
  • D is the Faith stat bonus that influences the Lightning/Fire/Dark attack of the weapon and Spell Buff.

Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magic Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Stability:

Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.

Durability:

The durability of the weapon.

Weight:

The weight of the weapon. Note that carrying over 70% of your Equip Load will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.

Show Comments

Friede's Great Scythe
Friede's Great Scythe - Darksouls3 (3)
GeneralAux Effects
Friede's Great Scythe - Darksouls3 (4)SlashFriede's Great Scythe - Darksouls3 (5)0
Friede's Great Scythe - Darksouls3 (6)1000Friede's Great Scythe - Darksouls3 (7)0
Friede's Great Scythe - Darksouls3 (8)NoFriede's Great Scythe - Darksouls3 (9)45
Combat
Friede's Great Scythe - Darksouls3 (10)Elfriede's StanceFriede's Great Scythe - Darksouls3 (11)20
Friede's Great Scythe - Darksouls3 (12)- (-/18)Friede's Great Scythe - Darksouls3 (13)60
Friede's Great Scythe - Darksouls3 (14)N/AFriede's Great Scythe - Darksouls3 (15)13.0
Friede's Great Scythe - Darksouls3 (16)N/AFriede's Great Scythe - Darksouls3 (17)100
DamageDamage Reduction
Friede's Great Scythe - Darksouls3 (18)110Friede's Great Scythe - Darksouls3 (19)40
Friede's Great Scythe - Darksouls3 (20)77Friede's Great Scythe - Darksouls3 (21)25
Friede's Great Scythe - Darksouls3 (22)0Friede's Great Scythe - Darksouls3 (23)20
Friede's Great Scythe - Darksouls3 (24)0Friede's Great Scythe - Darksouls3 (25)20
Friede's Great Scythe - Darksouls3 (26)0Friede's Great Scythe - Darksouls3 (27)25
RequirementsBonuses
Friede's Great Scythe - Darksouls3 (28)12Friede's Great Scythe - Darksouls3 (29)E
Friede's Great Scythe - Darksouls3 (30)16Friede's Great Scythe - Darksouls3 (31)B
Friede's Great Scythe - Darksouls3 (32)12Friede's Great Scythe - Darksouls3 (33)C
Friede's Great Scythe - Darksouls3 (34)11Friede's Great Scythe - Darksouls3 (35)E

page revision: 7, last edited: 10 Jan 2022 19:16

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Friede's Great Scythe - Darksouls3 (2024)
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