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Friede's Great Scythe
Dark Souls III Wiki » Equipment » Weapons » Reapers » Friede's Great Scythe
A great scythe wielded by Sister Elfriede, with a curved blade thinly coated by Painted World frost that easily breaks the guard of shields.
In the painting, the scythe is a symbol of a long-lost home, possibly explaining Elfriede's preference for it.
Skill: Elfriede's Stance
Conjure a magic bladed support scythe into the left hand while the great scythe remains in the right, a stance derived from Elfriede's former swordsmanship.
Use normal attack to leap forward and swing twice, or strong attack to coat the earth with running frost.
- Transposed from the Soul of Sister Friede by Ludleth of Courland.
- Boss
Boss reinforcement. Upgraded with Titanite Scale.
Level | Damage | Aux Effects | Stat Bonuses | Cost | Souls |
---|---|---|---|---|---|
+0 | 110/77/0/0/0 | 0/0/45 | E/B/C/E (10.00%/85.00%/80.00%/10.00%) | - | - |
+1 | 128/89/0/0/0 | 0/0/45 | E/B/B/E (10.80%/91.80%/86.40%/10.80%) | 1 Titanite Scale | 1210 |
+2 | 146/102/0/0/0 | 0/0/45 | E/B/B/E (11.60%/98.60%/92.80%/11.60%) | 2 Titanite Scale | 1936 |
+3 | 164/114/0/0/0 | 0/0/45 | E/A/B/E (12.40%/105.40%/99.20%/12.40%) | 4 Titanite Scale | 2662 |
+4 | 182/127/0/0/0 | 0/0/45 | E/A/A/E (13.20%/112.20%/105.60%/13.20%) | 8 Titanite Scale | 3388 |
+5 | 200/140/0/0/0 | 0/0/45 | E/A/A/E (14.00%/119.00%/112.00%/14.00%) | 1 Titanite Slab | 4840 |
Damage: | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more Physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: | The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B / C:
|
Critical | Damage multiplier when performing a backstab or riposte. Value of 100 means no extra damage. |
Spell Buff: | Damage multiplier applied to the base value of a Spell. This value scales depending on the primary stat of the Catalyst, i.e. a Catalyst with Intelligence scaling will have its Spell Buff rise as the player's Intelligence rises. By default the value reflected in the infobox and the upgrades uses 60 Intelligence and/or Faith. |
Stats Needed: | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The stats required for a weapon are A / B / C / D:
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Intelligence and/or Faith will reduce the Magic/Fire/Lightning/Dark damage and Spell Buff. |
Stat Bonuses: | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). See Scaling for more information. The Bonus Stats for a weapon are A/B/C/D:
|
Damage Reduction: | The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking. The Damage Reduction % stats for weapons are A / B / C / D / E :
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Load will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Show Comments
Friede's Great Scythe | |||
---|---|---|---|
![]() | |||
General | Aux Effects | ||
![]() | Slash | ![]() | 0 |
![]() | 1000 | ![]() | 0 |
![]() | No | ![]() | 45 |
Combat | |||
![]() | Elfriede's Stance | ![]() | 20 |
![]() | - (-/18) | ![]() | 60 |
![]() | N/A | ![]() | 13.0 |
![]() | N/A | ![]() | 100 |
Damage | Damage Reduction | ||
![]() | 110 | ![]() | 40 |
![]() | 77 | ![]() | 25 |
![]() | 0 | ![]() | 20 |
![]() | 0 | ![]() | 20 |
![]() | 0 | ![]() | 25 |
Requirements | Bonuses | ||
![]() | 12 | ![]() | E |
![]() | 16 | ![]() | B |
![]() | 12 | ![]() | C |
![]() | 11 | ![]() | E |
page revision: 7, last edited: 10 Jan 2022 19:16
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